Senior Creative Technologist at .Monks — 15+ years making machines creative, interactive, and human.
View Work ↓Two AI-original characters. Four vertical spots. Zero cameras. Built for Lider's social channels via Omnicom Media Chile.
Canela — a white cat cashier based on my actual cat — was my own creation, brought into the Lider world through AI. Ciby is Lider's existing brand character: I guided NanoBanana in building consistent hero frames that locked the aesthetic before any video was generated. No actors, no set, no crew.
Each character was first locked through image synthesis — establishing a consistent look, lighting, and brand feel across multiple reference frames. Those references fed into an AI video pipeline that maintained character identity across motion. Post production handled subtitles, motion graphics, and audio in the final cut.
Building real experiences where AI does something genuinely useful — or genuinely surprising.
TouchDesigner-powered installation featuring real-time generative visuals and Gemini AI integration. Built for New York City.
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Multi-model pipeline for personalized recipe generation using LLMs and preference learning.
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One of the first live Stable Diffusion photobooths — transforming portraits into generative art at the push of a button.
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End-to-end generative content pipeline for a global campaign — combining LLMs, image generation, and brand guardrails at scale.
View Project →Interactive work spanning AR, physical computing, accessible design, and brand installations.
Inclusive design for children with reading disabilities — adaptive UI, simplified navigation, and accessible interactions.
FWA Case →
Tremor data translated into 3D-printed objects — making an invisible condition tangible.
FWA Case →Web-based volumetric video experience — a holiday message you could walk around.
FWA Case →Motion-sensor installation for the Deerupt launch — real-time graphics driven by how you move.
FWA Case →I work with brands, agencies, and startups to build AI-powered experiences that are actually interesting. From proof-of-concept to production pipeline.